Sunday, December 11, 2016

13.2 Final Project Documentation

Seung's Final Project: https://museumstranger.squarespace.com

Dice Results: Performance, Voice, and Internet/Social Media

Process:



I designed my website through a hosting site, Squarespace. Here are some screenshots that I took when I was designing and editing my website.




For my performance element, I decided to do fun and unexpected activities at a museum. Here are some photos of me at the Museum of Modern Art.




Here are some photos that I took at the Metropolitan Museum of Art. During a Cross Cultural Conference, one of the speakers from a museum said that security guards can be considered as doing a performance art at a museum. I thought that was interesting. At the museum, instead of taking photos of artworks, I collected photos of security gentlemen and ladies on guard.



For my voice element, I recorded voices that were around me at the American Folk Art Museum. I have uploaded the recordings onto my website.




This is my website's main page. I took a photo of me from the MOMA and created a fun design using Photoshop and Illustrator.





13.1 Let's Take a Selfie


SELFIE:
  • Showed my process
  • Explained my outcome
  • Linked to vocabulary
  • Found multiple possibilities
  • I persevered through the work
  • Eliminated carelessness

LEARNING OBJECTIVES:
  • Expand my technology experience by approaching new technologies I have never experienced before and increase my comfort level with technologies by creating more advanced artwork.
  • Develop my teaching skills by helping students in current class with technologies I am already comfortable in.
  • Expand my creative thinking process through different technologies.
  • Think continuously on how technologies can be a great learning resource for my future students.

I have looked through all the blog entries since the beginning of the course, New Media, New Forms. Having a graphic design background, I have encountered most technologies that were introduced in the course. One of my learning objectives was to increase my comfort level with technologies by creating more advanced artwork. I have met this objective through playing with the 3D printer. In a group, we printed a brain together. I have an experience with using the 3D printer, but I have never produced an advanced work through the printer. I also wanted to "expand my technology experience by approaching new technologies I have never experienced before." I have never played with circuits before and it was a really fun experience for me. I think I have definitely increased my comfort level with the technologies I have experienced before and expanded my technology experience by exploring new technologies I have never encountered before.

For some of the technology projects, I had an opportunity to complete them within a group. I was able to help my peers with some elements they weren't familiar with. I have a lot of experience with Adobe Illustrator and was able to help my fellow peers with the design program. Working in a group was very helpful, in my opinion, because technologies can be tricky to work with sometimes. However, by working together, my teammates and I were able to figure out complicated things together.

My third learning objective was to expand my creative thinking process through different technologies. I think I have met this goal by completing the projects. Since many projects required me to come up with creative solutions by using technologies, I had to think constantly on what I wanted to create based on the technology that was introduced during that week. I really enjoyed doing the projects because they weren't just about using the technologies.  We also had to put our own creative twist to the projects.

By reading articles on technology usage in classrooms and sharing reading takeaways on the blog, I have thought continuously on how technologies could be great learning tools for students in a classroom setting. I really enjoyed reading the Section 4 articles. One of the memorable articles for me was when Stager explained that computers will play an important role in a student's learning experience in an art classroom. I learned that it's crucial for an art educator to introduce computers in more creative way by presenting programmings or digital paintings.

I thought that using a blog for this course was great because it was easy and fun to share my ideas and outcomes with my classmates. By uploading journal entries on a blog, I was able to Share my process and Explain my outcome. Through my entries, I was also able to Link my vocabulary that I learned during a certain week. By looking at classmates' artwork, I was inspired and Found multiple possibilities. There were some instances when I was having trouble with certain technologies. The circuit project, for example, was the most difficult for me. However, by researching other solutions, I think I persevered to complete the project successfully. I also tried to Eliminate my carelessness by paying attention in class when the digital steward was presenting. 

Tuesday, December 6, 2016

12.2 Section 4 Reading

  1. It's important that art classrooms reflect on the world the students are living in. Art teachers will need to introduce emerging tools and let students engage with them in a creative way. The students will learn more effectively when the assignments meet their needs and desires. It's crucial to create a space where their ideas can reflect on the projects without any limitations. 
  2. Stager explains that by making, it puts the learners at the focus of the educational process. It also provides opportunities for the students that they have never experience before. And this is important because it makes them confident and skillful people of the new generation. I think that it's an art educator's role to provide the resources and tools that students can experiment with and encourage them to expand their ideas. The students will do better if they aren't under pressure such as being lectured and assessed constantly like the regular classrooms. 
  3. According to Stager, computers will play a big role in a student's learning experience. They will play a large role in an art classroom as well. I think that it's important for an art educator to bring creative making activities by involving computers. Instead of letting students to use computers in an ordinary fashion, it will be more interesting and fun for them to do activities such as programming or digital drawing.

12.1 Circuit




I do my field observations at a watercolor class. The instructor always provides me with watercolor materials. Since Christmas is only few weeks away, I decided to paint a Christmas tree as my creative base for the circuit project.

Sunday, November 27, 2016

11.2 Final Project Initial Idea

My dice results were internet art, performance, and voice. For my final project, I want to gather all the different medias and technologies I learned and demonstrate how to use them. This will be my performance element. I will record the instructions on a video. Through the voice element, I would like to record the voiceovers telling how to use these technologies. I will upload these technology performance and voiceovers on the internet by creating a site. This site will act as a learning platform that showcases different technologies. The visitors will have the opportunity to learn various medias by looking at my performances and listening to my voiceovers.

11.1 3D Printed Object

The Outcome: 

 The Process:

The Experience:

I worked with Dahye and Wei for this project. We decided to print a brain and a box through the 3D printer. We found a template of a brain at Tinkercad and adjusted the size of it. For the box, we made our own using the object tool in Tinkcercad. Then, we took the files to the Myer's Studio. At first, several attempts were made before the printer could print our objects smoothly. It was pretty tedious at first, but once the printer found its base, it was fascinating to watch the machine printing. Andrew was there to help us and showed the whole printing process. It was quite long, but certainly an interesting experience to see how the printer receives the file and completes its job.

Friday, November 11, 2016

10.2 Comments

  1. Dahye/Scratch: This is really fun to watch, especially with the sound. I really like the background, character, etc. you chose. It's very addictive to watch!
  2. Wei/Laser Cut: I love this! I actually saw this in person and it turned out really well! I am surprised to look at the original illustration which has a lot of details to it, but it transferred to your planner nicely. Great job!
  3. Sophia/Scanography: I really like how you organized the objects on the scanner bed. It's very fun and playful to look at. The colors also came out vibrant against the black background which makes the objects pop out more. I enjoyed looking at each scanography! 
  4. Katherine/Scratch: This was really fun to play with! I especially like the sounds it makes when the character hits the pizza, rat, and taxi. So playful!
  5. Yina/Scanography: The textures you made on the scanner bed is so interesting! I love how they are also in black and white. It makes the scanography to look more intense and strong. Good job!
  6. Nicholas/Scanography: I love your scanography on nature! Since the leaves, flowers, etc. are layered together on the scanner bed, I really like how it creates a sense of depth. So beautiful!
  7. Yina/Scratch: This is such a playful game! I really like the concept and the objects you chose. I would love to know more about how you coded this animation!
The takeaway: It was really great to see everyone's work on their blogs. I realized that I didn't get to see all of them during class. I really liked receiving feedback from my classmates and learning more about their thinking/opinions towards my work. I also liked reading comments on other classmates' projects. It creates a digital forum where everyone shares their opinion, and I thought it was really great. It keeps the conversation going which we may not be able to do in class because of time. 

10.1 2D Design

Process: 
I chose to do the key chain activity and decided to put the phrase, "Don't Forget Me" on it. I went through many different typefaces and decided that I liked the font, Baron Neue. Since the words were going to be cut by laser, I definitely wanted to go with a sans serif typeface so that it cuts out nicely on the plastic of the keychain. It also offered many weights which I thought it would work well with the keychain.




Result:

























Buildclass

"Buildclass is a 3D Printing Education Project"

Started by two MICA alums.

http://buildclass.org/

Tuesday, November 8, 2016

9.2 Scratch in Art Classrooms


I really enjoyed working in Scratch. I faced some challenges in the beginning as I did not know the program so much, but it became easier as I spent more time on it. I noticed that there were many steps that you had to go through in order for an object to move the way you wanted to be, etc. However, it got easier as you start to get used to the whole process. I thought that it would the same process for the students in both elementary and secondary schools as well.

I can really see the students enjoying this program. Scratch is such a great tool for the students since it gives them an opportunity to create a world of their own and gives them a control over what they would like to create. It offers so much to the students. The students can also create many things through this program. They can create animation, game, etc. Many lessons could be created using this program.

Sunday, November 6, 2016

9.1 How Does One Fly?


How does it fly? See below and press:

- Right arrow to see how the witch flies
- Down arrow to see how the dragon flies
- Up arrow to see how the unicorn flies

Tuesday, November 1, 2016

8.4 Reading Takeaways

  1. The chapter, New Media Arts, the Do-It-Yourself Movement, and the Importance of Making, explores many different digital medium that could be introduced in classroom settings. The chapter provides information on creative coding, video game design, and DIY projects. The author explores the programs which can be easily accessible to students without intense training and skills. It was nice to learn them as a future art educator and I hope to implement those programs in my classes. I also liked how the author ended the chapter with asking question on whether making, creating and performing matter in classes. He explains that students who are involved in the arts perform much better academically. At the end of the chapter, the author provides information on tools and communities that are involved with art learning through digital tools.
  2. In the chapter, Arc-of-Life Learning, the author explains what the "new culture of learning" is to the audience. He asks what would happen if we move away from classes for learning. As he continue to give examples of what new culture of learning is, he presents two elements that make the new learning successful. The first one is unlimited access and resources from a huge information network. The second one is an organized environment that allows experimenting and building with things. Both of these elements need to be worked together to make the new culture of learning feasible. 

8.3 Stop Motion Lesson Plan

Subject: Art and video/film

Grade Level: High school juniors and seniors

Time Frame: 4 Classes (1 hour and 30 minutes each)

Objectives: 
  • Learn what stop motion animation is and its process
  • Learn the new vocabularies in video and stop motion animation
  • Familiarize oneself with the camera and video editing programs
  • Increase creativity by making sets and coming up with different shooting solutions and techniques
  • Develop teamwork skills by working in groups and dividing the tasks
  • Learn about other stop motion animations and use them as inspiration 

Materials: Camera, construction paper, clay, glue, scissors, markers, crayons

Directions: 
  • Brainstorm stories/ideas individually
  • Get in groups and share stories/ideas together
  • Come up with a story as a group and propose to the instructor
  • Review the story with instructor and make any necessary edits to the story
  • Divide up the jobs between the group members
  • Decide who is going to shoot the scenes, build a set, and direct the animation
  • Edit the animation using iMovie or other other video programs. Consider adding in music, voice over, etc.
  • Export the video and share with the rest of the class

Other Resources:

  • https://learning.linkedin.com/blog/design-tips/make-a-stop-motion-movie-on-your-iphone-or-ipad--it-s-easy-#!
  • http://www.stopmotioncentral.com/articles-6.html

8.2 Stop Motion Animation Process


I used EZGIF.com for this project. After I took all the photos, I uploaded them on the website and controlled the speed and the photo effect to get the result. My subject is a basil plant that I have in my apartment. The basil leaves were big enough to be taken away, so I decided to take each basil leaf one by one and took photos of each scene. I thought that it would be more interesting if I rewinded the scene and make it seem like the leaves were actually growing back on the main branch. I changed the order of the photos on EZGIF.com and I was actually happy with the result of it.

8.1 Stop Motion Animation


Tuesday, October 25, 2016

7.2 Sound Reflection

This past weekend, I worked with Dahye for the sound project. As I was brainstorming about what sounds to record, I started to focus hard on the sounds around me. It was interesting because I started to notice many different sounds that I have been ignoring and started to appreciate them. Sounds like traffic, wind, and printers all have different volumes and rhythms. It was kind of fun listening to them and even harder for the project. I really enjoyed doing the sound project. I learned that there are so many options you could do with the app, Audacity. It was really nice to mix and mash the sounds that I collected and just kept listening to them all together. Sound is such a strong medium and I have never thought of it like that. The creative freedom that you have with sound is endless because sound is basically everywhere.

Sound is such a strong communication form. People react and respond to it. It would be very fun to incorporate it into a lesson plan. I wonder how students would react to creating a new sound for themselves. How would they respond and would they enjoy doing that? As I was researching different sound art online, I came across this very recent article that showcases today's influential sound artists: https://news.artnet.com/art-world/12-sound-artists-changing-perception-art-587054

Sunday, October 23, 2016

7.1 New Outside, New Inside


I collaborated with Dahye on this project. We first talked about the concept and decided to record sounds from outside and inside. Dahye collected sounds from the outside which were wind and traffic. I collected inside sounds at the TC library. I stood in front of two printers to collect one of two sounds and used a computer to collect the second sound. After collecting the total of four sounds together, Dahye and I wanted to familiarize ourselves with the app, Audacity by watching YouTube tutorials. We were both fascinated by how much Audacity could do and how much control we had over sound. We kept playing with the sounds on Audacity by spliting sounds, increasing some volumes, and adding in some effects. During the process, we talked a lot on where to add certain sound and when to increase and decrease the volumes. We uploaded our result on SoundCloud. Hope you all enjoy!

Tuesday, October 18, 2016

6.3 Impact 25

I worked with Regina for this project. We came up with a question of "What is technology? What does it mean to you?" and decided to collect 25 drawings that represent the question. We set up a table in front of TC library last Wednesday along with our Macbook and Wacom tablet. Some people were curious with what we were up to and participated in our project. We set up an Instagram account to present these drawings. Follow us @impactme25 and check out people's awesome drawings!









6.2 Potential of Video In Classrooms

From directing to editing a video, students will need to work with others to create and finish it. Students will learn how to work in teams effectively. They will need to voice their opinions and discuss what things may work or may not work. This will strengthen their leadership and teamwork skills, as well as their critical thinking skill. Since creating a video involves using technology, students will learn different kinds of softwares to edit their videos. There are so many options and effects that video softwares can provide today. By using those technologies, the students will have the chance to explore other mediums, such as sound, photography, and graphic design. Videos can really provide infinite possibilities for creativity and if the students can utilize all the given tools effectively, there will be so many things students can take from.

Students can also broaden their video experience by watching other well-known films. They will have the chance to discuss the theme, shooting, and editing styles. This will have students to engage more with the medium of film and incorporate any inspirations they may gotten from watching other works. This will also open up the discussion in a critical and creative way. There are so many elements videos can bring to a classroom. Like I mentioned earlier, videos may need music, graphic design, and special effects incorporated. This factor will make the medium of film more interesting to the students.

Monday, October 17, 2016

Tuesday, October 11, 2016

5.3 Reading Take Aways

  1. Technology gives more access to people to participate in the digital world. People are easily able to look at art pieces and join in a conversation.
  2. It's great to incorporate the digital storytelling in classes to motivate students to participate more with technologies. Digital storytelling gives a lot of flexibilities and possibilities to people to explore other technologies. 

5.2 Scanography in Art Making

Scanography gives lots of flexibilities and potentials in art making. You can choose your own objects and arrange them in your choice to scan. When choosing your objects, you can come with your own theme to paint the scene. Scanning is also quick to do, so it gives you more time to think about the objects and the arrangements. It's like painting on the scanner board. I could see students having lots of fun with scanners because of its flexibility. It opens up a discussion on what objects could be scanned and how they can be scanned. It's a nice transition from digital photography section; and a deeper and different tool to explore the objects and themes.

5.1 Scanographs

Tuesday, October 4, 2016

4.3 Connection to Children

  1. Children can gain a decision making skill. Photographing requires a lot of patience and thinking. People need to think about what kind of perspective, color, and how much light will be needed to capture the images they would like. Because of this, photographing will improve children's decision making skill, as well as their critical thinking skill.
  2. Digital photography became a common technology among people. Children will gain a basic technology skill through photography. In order to use a camera and photograph well, people will need to understand shutter speed, exposure, and ISO.
  3. Children will gain a different and wide perspective on objects. Through photographing, people see things that they have never seen before. They start to realize other things about certain objects, people, and places. Children will have the chance to explore the world; therefore gaining more experience and wide perspective on the world.

4.2 Impact 25 Process

Ideas:

  1. What is technology? What does technology mean to you?: We can have people draw pictures relating to the questions above and upload them to the Instagram account. The pictures that people will draw will be something simple. It can a simple symbol, icon, or just words that relate/represent/connect to technology. We will provide colored pencils, markers, etc. to have people draw with.
  1. Communicating with people through public technology: This project (http://fromkeetra.com/tiny-public-plaques/) is the inspiration that I got for this idea. There are so many technologies in the public. We can create a small stickers to put on the public technologies and put a small note on these stickers to communicate with the people. These small notes can be just simple questions or a short survey for people. Inspiration:




Teammate: Regina

4.1 Creative Assignment

PART I
Concept 1: I would like to layer all the images in Photoshop and control the opacity of the photos so that the audience can see all the images. I would like to see how the light on light will look on one canvas and what kind pattern they will bring.

Concept 2: Photoshopping out all the light from the images and put them on the canvas so that they are all coming out of the doors.

PART II
I was in my hometown this weekend and I showed my mother about these two concepts. She said that the subject light was very interesting and how it shows up on the photographs. Concept 1 is the one that she liked and she wondered how these lights will come together when they are all on a canvas.


Tuesday, September 27, 2016

3.2. Conversations and Critique in Cyberspace

In New Opportunities for Interest-Driven Arts Learning in a Digital Age, the author, Kylie Peppler writes that critique is important part of student's learning process. In the section, "Conversations and Critique in Cyberspace," Peppler points out that digital platform is a great resource to make critiques easier because everyone can join the online conversations from their phones and computers. From critiquing, students can expand more on their ideas, reflect, and question. Critiques are important part of student's growth in learning.

Peppler's statement connects well with my learning objective. I stated that I would like to think continuously on how technologies can be a great learning resource for my future students. Peppler gave me a great idea that online critiques can be great learning resource for my students. I never thought of online communities like that. Through the reading, I realized that by teaching students how to participate in online critiques well, it will have a positive impact on their learning growth.

3.1. Digital Collage

For my digital collage assignment, I chose the subject, National Museum of African American History of Culture because it recently opened in Washington D.C. and it's such a historic opening in our nation. I am from Washington D.C. and am sad that I didn't get to go the opening. I am also amazed by the architecture of the museum, so I decided that drawing the museum would be interesting with paint tools in Photoshop because the architecture itself has a lot of textures. Photoshop offers many different brush tools and I thought that it would be fun to describe the architecture's texture with them. Here is my result:

Tuesday, September 20, 2016

2.3. On/Off Experiment Part 2

For my artistic response to my on/off experiment, I decided to create a physical Facebook button and place it on the things I would approach without using Facebook. An example is below where I found out that my roommate received a bouquet of flowers from her boyfriend because it was their two year anniversary. I thought it was so sweet and placed the Facebook like button on top of the bouquet. It made the flowers look more special and more recognizable. It suddenly had more meaning to it with just a Facebook like button on top. It was more interesting as well because the Facebook like button is such an animated graphic where as the flowers were realistic. The combination of two made it look more entertaining and fun to look at.

2.2. On/Off Experiment Part 1

I am on Facebook all the time. Facebook is where I catch up on the current news, entertainment, and cute cat videos. For my on/off experiment, I decided to quit Facebook. It was really difficult on first day because I turn on Facebook on my phone the minute I wake up in the morning. I usually check Facebook to look at the current news and see if any of my friends has a birthday that day. Few hours had passed on my first day without Facebook and I already felt so isolated and lonely. I missed the like button and felt like I was missing out.

To see the current news, I went onto CNN.com. It was a different experience for me to read the news on CNN because I am so used to Facebook's short and summarized news. Facebook also has comment section where I can go on to read other's opinion, but CNN.com did not have this feature which made me feel more lonely. I kept wondered, what are others saying about this or that news? I wanted to talk to people about the current news, so I went to my roommate's room and started a conversation with her. We have been both busy with school and work; and haven't talked to each other for a while. We talked about what was going on at our school and New York City. It was really refreshing to finally talk to someone in person and it made feel less lonely. I also thought that it was a better conversation as well because you could read the person's body language when talking in person and you didn't have to wait for their response like you would online.

A day without Facebook was definitely difficult for me. I felt very isolated and frustrated. I was really attempted to go onto Facebook because I wanted to see what was going on in the world. However, it made to do a different action such as talking to people in person and it was good exercise. When you are too consumed by the digital world, you forget to talk to real people about real subject. Turning off Facebook actually made me feel part of the real world again.

2.1. eEtiquette


I cannot agree with this statement more. When I was working as a graphic designer at a corporate, there were millions of files archived for each graphics request. My design team had a folder naming rule so that we can find the files easily. If an employee from another department requests a certain file and we can't find it, it becomes a huge deal because so much time would be wasted to find the file. People need to have their own rule when it comes to naming files because a lot of time and effort will be wasted if they can't find the file.



It's important to protect yourself and others from random unsourced web materials. This also comes from my personal experience where my email address randomly started to send spam mails to my friends. My friends opened the emails thinking it was from me, but it turns out it was a bad spam email. It's crucial to not deal with random ads or emails because your personal information could be at risk and it really does "steal" time from others.



I love this quote! I cannot agree with it more. When I was working at the corporate, since some employees live in another state, we would use a program called WebEx to communicate. Sometimes this can be difficult because you can't read any body languages and some information can't translate well through the computer screen or on the phone. So whenever we have a chance to meet in person, we prefer to do that to avoid any misunderstanding and confusion.

Tuesday, September 13, 2016

1.4. Program or Be Programmed Chapter 1

After reading the first chapter of Douglas Rushkoff's "Program or Be Programmed," I learned that:
  • Online activities allow people to have more freedom and power over what they want to share or say on a certain topic. Since online activities, such as emailing and blogging do not hold any time limit or certain time commitment, people have the opportunity to consider what they would like to say deeply. Because of this, people are able to have more meaningful and rich discussion.
  • As new technology inventions come and go, they have changed how we act around them. They have altered how we can map certain places, make appointments, and find people. We depend so much on technology today that it degrades our brain's ability. 

1.3. General Assembly

General Assembly is an educational institution that offers classes in:
  • UX/UI design
  • Android development 
  • IOS development
  • Digital marketing
  • Web development
  • Javascript
  • Visual design
Located in New York City, the company helps individuals to master skills in design, technology, and business, to advance and transform their careers. The classes are offered both on campus or online.

1.2. Miguel Chevalier

Miguel Chevalier is a French artist who specializes in digital and virtual art. His most recent work, "Magic Carpets" is an interactive virtual-reality installation that seems to celebrate his love for digital art and today's creative technologies. Chevalier used many technologies, such as sensors, computers, and softwares to create this great work. The carpet is full of colors, geometric shapes, and multiple motion combinations. Because of the huge size, it also allows the audience to interact with it easily. The carpet has a sensor which reacts and produces different virtual scenes when the audience moves on top of it. Both adults and children enjoy being on the carpet and this is one of the reasons why this work is so successful. It creates a fun environment and entertaining digital experience for all age groups. At the same time, the carpet recognizes today's innovative technologies and celebrates infinite creative solutions.



Video source: http://www.miguel-chevalier.com/

Wednesday, September 7, 2016

1.1. About Seung

Seung is an art/design educator and a graphic designer. She received her BFA in graphic design at Maryland Institute College of Art (MICA) in 2014. Her interest in art and design education grew when she designed typography workbooks for her senior thesis. She briefly worked with middle school students at Baltimore Design School to develop the workbooks and realized that she wanted to continue immerse herself with art and design education. She is currently a masters student at Teachers College, Columbia University and is studying art education.

During the MICA years, Seung was introduced to many different technologies, such as 3D printing, laser cutting, vinyl cutting, web codings, and Adobe Creative Suites. With technologies becoming very important part of art education, Seung is very excited to broaden her technology experience and learn new skills through the course.